Jagex Restructures Operations, Focuses on Core Game Development

Jun 4, 2025 at 4:12 PM
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In a recent organizational shift, Jagex, the developer behind RuneScape, has confirmed layoffs affecting a significant number of employees. The decision, framed as part of an effort to refine operational efficiency, primarily targets non-game development roles. This move aims to streamline processes and enhance focus on delivering exceptional gaming experiences while fostering community growth.

Details of the Operational Changes at Jagex

In the vibrant world of online gaming, Jagex recently announced modifications to its internal structure. These changes came to light when users on the RuneScape subreddit noticed the sudden absence of moderators. A moderator named Hooli addressed these concerns, revealing that most affected roles were in non-development and non-player-facing sectors. Despite this reduction, the studio assured fans that the progression of RuneScape: Dragonwilds, which entered Steam early access two months ago, remains unaffected.

The company justified the layoffs as essential for reducing complexity and enhancing agility. By concentrating on game content and player engagement, Jagex hopes to maintain its upward trajectory. Although the exact number of impacted employees remains undisclosed, it is evident that operations and administrative teams bear the brunt of the restructuring. Jagex expressed empathy towards affected staff but provided limited details regarding transition support.

From a journalist's perspective, this restructuring signifies a pivotal moment for Jagex. It underscores the challenges faced by game developers in balancing profitability with creative innovation. While focusing resources on core competencies might bolster game quality, it also raises questions about the long-term sustainability of such strategies. As Jagex navigates under new leadership post-CEO Mansell’s departure, the community eagerly awaits further developments, hoping for continued success and stability.